USCC67 - Flipbook - Page 20
Technology
One technology credit is required for graduation.
W W W. S H E LT O N . O R G
COMPUTER APPLICATIONS
One semester, .5 credit
Required
The Computer Applications I course provides a foundation for the use of
computer technology as an educational tool. Students use the Internet
for research and learn to use a variety of productivity software including
word processing, spreadsheets to create personal budgets, movie editing,
and presentation software to make effective presentations. Students also
learn computer organization skills. A variety of assistive technology tools
are introduced, and current trends and events in technology are discussed.
Finally, students are introduced to the basic concepts of computer coding
(programming).
CODING AND ROBOTICS
S H E LT O N S C H O O L
|
U P P E R S C H O O L C O U R S E C AT A L O G
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2023 - 2024
One semester, .5 credit
Pre-requisite: Computer Applications
13
This course is designed to give students a deeper experience in both coding
and robotics. Using modern programming languages, students learn to identify
problems that a computer program can solve, plan program objectives, and
design and code real-world software. Students then apply coding concepts to
the world of robotics. Using a small robot kit, which includes a processor and
controller board, motors, servos, circuits, and sensors, students design robot
solutions to real-world physical problems and use coding concepts to program
the robot’s actions.
YEARBOOK
Fall and Spring semesters, 1 credit
Students in this course will ultimately produce the school yearbook. The class
combines production training and practice with deadline management. Students
learn to work within an organizational structure that includes student editors
and become proficient in caption writing, photography, and desktop publishing.
This class meets before school.
DIGITAL ANIMATION
One semester, .5 credit
Pre-requisite: Computer Applications
The class will cover 2D computer animation along with technology-based
media. Students will be encouraged to become proficient in animation as well as
coding. An emphasis will be placed on creativity and media editing skills.